An urgent response would be greatly appreciated.
I am working on an animation porject in Autodesk 3DS Max and using the Walkthrough Assistant tool to fly a camera through a room. The problem is that when I select my camera path, the camera starts on the wrong end of the line! I can turn the view 180° but the camera travels backwards still. I’ve even tried redrawing the path in the opposite direction, but to no avail. Does anyone know if there is a simple way to change the camera’s direction of travel? I cannot seem to get it right.
Thanks


I just had this same problem. Make your path an editable spline in the modifer list. If it is already a spline, select it, and in the modify tab there is an option to Reverse. That should do it
Good luck!