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What Is The Best 3d Modeling Program Of These 3?

By admin Posted in: AutoDesk

Autodesk Maya, Autodesk 3DS Max, and Blender. I am new to 3D modeling, and I want to be able to create worlds to explore with characters and vehicles that I have made. I have an Autodesk student license, so cost doesn’t matter. I’ve tried Maya, and I’m getting frustrated with it. Should I just try to learn it, or get one of these other two?

  1. Marcus Says

    Like the other guys said, I’d go with Blender. Not only because it’s free (even though that’s a huge plus!) but it can prove to be a useful and reliable tool that’s actually capable of doing most if not all of what the leading programs can do. There is a bit of a learning curve that’s a bit steeper in Blender but it’s all worth it. It’s not resource hungry yet with some visual tricks you can get Autodesk quality animation.

  2. deonejua Says

    I know Maya, 3DsMax and Blender. For modeling, I very much prefer Blender 2.6x. Blender is free, which is important. This 3D stuff I never made a dime of income from it and personally, I think user-friendly technologies are on the way to instantly make 3D wire meshes.
    Any of the above-mentioned programs have a high degree of frustration. I have made 25 attempts on one WWII-era bomber using Blender before I could now do the outside skin in about a day. Blender is focused whereas 3Ds and Maya have several ways to make a model.

  3. Linil Says

    I’ve used all three and all of them were frustrating until I really started getting used to them.
    Personally, I love modeling in Blender cause it has a very intelligent interface which boosts up your workflow.
    Plus it does not eat up a lot of your system resources.
    Blenjoy…

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